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| ===== Basic UI ===== | ===== Basic UI ===== | ||
| The **User Interface **, or **UI**, is how you monitor information about your character. There's a lot of information here, so we are breaking it into sub-sections, and briefly describing the function of each. Later sections will go into more detail on these functions. | The **User Interface **, or **UI**, is how you monitor information about your character. There's a lot of information here, so we are breaking it into sub-sections, and briefly describing the function of each. Later sections will go into more detail on these functions. | ||
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| + | {{ :beginners_guide:userinterface_-_labeled.png ?700 nolink }} | ||
| ==== Player Plate ==== | ==== Player Plate ==== | ||
| Vital information about your character is displayed here. | Vital information about your character is displayed here. | ||
| - | The top bar is your character's current **Step** and **Cheng**, which corresponds to your **level**, which is also displayed. Below is your character's **Name**. | + | {{ :beginners_guide:Player_plate.png? nolink }} |
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| + | The top bar is your character's current **Stage** and **Cheng**, which correspond to **level** (also displayed). Below is your character's **Name**. | ||
| - | Most important is the red bar, which displays your character's **Life** or **HP**. If you suffer **External Wounds**, they will be displayed as a number on the right side of the bar. | + | The red bar displays your character's **Life** or **HP**. If you suffer **External Wounds**, are displayed as a number on the bar's right. |
| - | The blue bar displays **Vital Energy**, which is needed to perform kung fu. **Internal Wounds** are displayed similarly to External. If you move the mouse over the bars, you'll get a full readout of your character's **Stats**. | + | The blue bar displays **Vital Energy**, needed to perform kung fu. **Internal Wounds** are displayed similarly to External. If you move the mouse over the bars, you'll get a full readout of your character's **Stats**. |
| - | The icon on the left of the bars displays your character's **Role**. The icon displayed on the right side is a **Debuff**, one of many negative conditions which temporarily diminish or negate your character's abilities. **Buffs** are also displayed here, and which are effects which temporarily increase a character's power/performance. Moving your mouse over a buff or debuff usually provides more information on it. | + | The icon on the left of the bars displays your character's **Role**. To the bars' right are **Buffs** and **Debuffs** - temporary effects which increase or decrease your character's combat ability, respectively. Moving your mouse over a buff or debuff usually provides more information on it. |
| The "plus" icon indicates that your character has unspent **Attribute** and/or **Mastery** points. | The "plus" icon indicates that your character has unspent **Attribute** and/or **Mastery** points. | ||
| ==== Target Plate ==== | ==== Target Plate ==== | ||
| - | The Target Plate is similar to the Player Plate, but you can't see exactly what your target's remain HP total is, just the percentage. And when fighting with other players, you can't even see that. | + | The Target Plate is similar to the Player Plate, but it only displays remaining HP, and only as a percentage. |
| - | The bar below the HP bar indicates the target's level, and how powerful it is, relative to your level. If the colored block is to the left, then the target is weaker than you are, whereas right means stronger. If the block is in the middle of the bar, then the target is roughly as powerful as you. | + | {{ :beginners_guide:target_plate.png?nolink }} |
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| + | The bar below HP indicates the target's level, and how powerful it is relative to you. If the colored block is to the left, then the target is weaker than you are, whereas right means stronger. If the block is in the middle, then the target is roughly as powerful as you. | ||
| You can't see your target's role, but the icon displays the target's **Clan** if they are an enemy, or their function if they are an NPC (such as a blacksmith or herbalist). | You can't see your target's role, but the icon displays the target's **Clan** if they are an enemy, or their function if they are an NPC (such as a blacksmith or herbalist). | ||
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| ==== Chat ==== | ==== Chat ==== | ||
| - | This is where you interact with other Nine Dragons players. Messages typed by you or other players will be displayed here. | + | Chat by you and other Nine Dragons will be displayed here. |
| - | Clicking the top row **Chatting** button will toggle hide the remaining buttons in the row, unless you mouse over them. Checking or un-checking the boxes next to **General Chat**, **Whisper**, **Party**, and **League** will display or hide chat messages from the respective channels. | + | {{ :beginners_guide:chat_window.png?nolink }} |
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| + | Clicking the top row **Chatting** button will toggle hide the remaining buttons in the row, unless you mouse over them. Checking or un-checking the boxes will display or hide chat messages from the respective channels. | ||
| The button with the checkmark icon will hide/display **System Messages**, which are displayed elsewhere on the screen. | The button with the checkmark icon will hide/display **System Messages**, which are displayed elsewhere on the screen. | ||
| - | Next to the checkmark is the **Blacklist**, which allows you to add or remove other players from your blacklist. Chat messages from blacklisted players will not show up in the chat for you. | + | Next to the checkmark is the **Blacklist**, which allows you to add or remove other players from your blacklist. |
| - | The button named **General Chat** is the default chat channel, the channel on which any message typed into the chat input bar, located to the button's right, will display. If you don't want to change the button every time you type in a different channel, then starting your chat message with the symbol indicated on the default channel list will send it to that channel. | + | The button named **General Chat** is the default chat channel. The default channel can be changed here. |
| To the right of the chat input bar is **Expand Window**, which increases the chat window's size. | To the right of the chat input bar is **Expand Window**, which increases the chat window's size. | ||
| ==== Progress Bars ==== | ==== Progress Bars ==== | ||
| - | These two bars give precise values of your progression for **Anger** and **Experience**. The orange button to the right of the Anger bar activates **Berzerk**, if Anger is already activated. | + | These bars display your current **Anger** and **Experience** levels. The orange button to the right of the Anger bar activates **Berzerk**, if Anger is already activated. |
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| + | {{ :beginners_guide:progress_bars.png?nolink }} | ||
| ==== Hotkeys ==== | ==== Hotkeys ==== | ||
| Your available kung fu and chi kung techniques are displayed here, corresponding to the **Number Key** you can press to activate them. Pressing the number key alone activates the lower bar, and pressing **Ctrl** plus the number key activates the top row. | Your available kung fu and chi kung techniques are displayed here, corresponding to the **Number Key** you can press to activate them. Pressing the number key alone activates the lower bar, and pressing **Ctrl** plus the number key activates the top row. | ||
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| + | {{ :beginners_guide:hotkeys.png?nolink }} | ||
| The icon in the middle of the bottom bar indicates whether your are in **Peace Mode** (grey), **Combat Mode** (orange), or engaged in **Player-versus-Player** (**PVP**) combat (red). The number below it indicates which of your three saved hotkey sets are active. | The icon in the middle of the bottom bar indicates whether your are in **Peace Mode** (grey), **Combat Mode** (orange), or engaged in **Player-versus-Player** (**PVP**) combat (red). The number below it indicates which of your three saved hotkey sets are active. | ||
| - | The middle of the top bar displays your **Lightfoot** skill, and its progress to its next cheng. | + | The middle of the top bar displays your **Lightfoot** technique, which can be used without a hotkey. |
| ==== Mini-Map ==== | ==== Mini-Map ==== | ||
| - | An overview of the area near your is displayed here. Above it is displayed the name of your current **Map/Zone**. You can hide the Mini-Map by clicking the icon to the right of the Zone name. | + | The area near your is displayed here. Above is the name of your current **Map/Zone**. You can hide the Mini-Map by clicking the icon to the right of the Zone name. |
| - | The next bar down, on the right side, displays your **Co-ordinates**, which indicate your precise location in that particular map. If you're trying to give your position to someone and there are no nearby landmarks, your co-ordinates can help them locate you. | + | {{ :beginners_guide:minimap.png?nolink }} |
| - | To the right of your co-ordinates is icon displaying the rough time of day (day/dusk/night/dawn). Time passes in the Land, like anywhere else, but at a faster rate than normal. Some skills are affected by the time of day. | + | The next bar down displays your **Co-ordinates** - your precise location for that map. |
| - | On the bottom row of grey icons, the leftmost icon lets you **Find an NPC** in the current map. If you need a particular service, such as storage or blacksmithing, this command will highlight all NPC's on the map offering that service. | + | The moon icon indicates the time of day (day/dusk/night/dawn). It will change as time passes, and some skills are affected by the time of day. |
| - | To the right is **Location track list display**. If someone kills you in an unprovoked attack, you can spend money to track their location for a limited time, helping to prevent further attacks. This icon displays currently tracked enemies. | + | On the bottom row of grey icons, the leftmost icon lets you **Find an NPC** in the current map, if you need a particular NPC service. |
| - | **Resize Map** expands the Mini-Map to about ten times its normal size. This might interfere with your gameplay, so an **Opacity** slider also appears, letting you make the map partly transparent. | + | To the right is **Location track list display**, which lets you locate hostile players in PvP. |
| - | **World Map** will display all Zones in the Land, and who controls them. You can click each Zone to get even more information on it. | + | **Resize Map** expands the Mini-Map to about ten times its normal size. This might interfere with your gameplay, so an **Opacity** slider also appears on the expanded map. |
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| + | **World Map** displays all Zones in the Land. You can click each Zone to get even more information on it. | ||
| **Zoom In** and **Out** increase or decrease the Mini-Map's display size. | **Zoom In** and **Out** increase or decrease the Mini-Map's display size. | ||
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| ==== System Messages and Counters ==== | ==== System Messages and Counters ==== | ||
| - | **System Messages** are text messages not typed by players - information on the game's functions, your own techniques, and other info that's too important to be buried in player chat. If you'd rather ignore it, you can press the **X** icon to hide system messages. | + | **System Messages** are text messages not typed by players - information on the game's functions, your own techniques, and important info. It can be hidden with the **X** icon. |
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| + | {{ :beginners_guide:counter_system.png?nolink }} | ||
| The **Blood Point** counter increases as you kill monsters, and resets if you are killed. 999 Blood Points reward you with one **Blood Essence**, a useful trade item. | The **Blood Point** counter increases as you kill monsters, and resets if you are killed. 999 Blood Points reward you with one **Blood Essence**, a useful trade item. | ||
| - | **Ironblood Points** also increase and can be exchanged for points, but only from certain kills and quests. | + | **Ironblood Points** also increase and can be exchanged for points, once you reach a certain high-level map. |
| ==== Tools ==== | ==== Tools ==== | ||
| Various utility functions are located here. | Various utility functions are located here. | ||
| - | **Meditation** places you into meditation mode, or displays which type of meditation is active. | + | {{ :beginners_guide:tools.png?nolink }} |
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| + | **Meditation** places you into meditation mode, and displays which type of meditation is active. | ||
| - | **Messenger** allows you to send chat messages to select individuals or groups, as long as they are loggedi n to the game. | + | **Messenger** sends chat messages to select individuals or groups who are logged in to the game. |
| **Pigeongram** lets you send messages, even to offline players. | **Pigeongram** lets you send messages, even to offline players. | ||